Smoke simulation for fire engineering using a multigrid method on graphics hardware

Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningfagfællebedømt

We present a GPU-based Computational Fluid Dynamics solver for the purpose of fire engineering. We apply a multigrid method to the Jacobi solver when solving the Poisson pressure equation, supporting internal boundaries. Boundaries are handled on the coarse levels, ensuring that boundaries will never vanish after restriction. We demonstrate cases where the multigrid solver computes results up to three times more accurate than the standard Jacobi method within the same time. Providing rich visual details and flows closer to widely accepted standards in fire engineering. Making accurate interactive physical simulation for engineering purposes, has the benefit of reducing production turn-around time. We have measured speed-up improvements by a factor of up to 350, compared to existing CPU-based solvers. The present CUDA-based solver promises huge potential in economical benefits, as well as constructions of safer and more complex buildings. In this paper, the multigrid method is applied to fire engineering. However, this is not a limitation, since improvements are possible for other fields as well. Traditional Jacobi solvers are particulary suitable for the methods presented.
OriginalsprogEngelsk
TitelVRIPHYS 09 : 6th Workshop on Virtual Reality Interactions and Physical Simulations
ForlagEuropean Association for Computer Graphics
Publikationsdato2009
Sider11-20
ISBN (Trykt)978-3-905673-73-9
DOI
StatusUdgivet - 2009
BegivenhedVirtual Reality Interaction and Physical Simulation (VRIPHYS) - Karlsruhe, Tyskland
Varighed: 5 nov. 20096 nov. 2009
Konferencens nummer: 6

Konference

KonferenceVirtual Reality Interaction and Physical Simulation (VRIPHYS)
Nummer6
LandTyskland
ByKarlsruhe
Periode05/11/200906/11/2009

ID: 15763354